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American Idol branding lands in Habbo

American Idol, one of the only television franchises that’s truly interactive with its audience, is getting a brand extension through of a deal with the teen social network service Habbo. The match makes a lot of sense if you look at the demographics of the two products: teens love American Idol, and Habbo is built for them. When I talked with FreemantleMedia Entreprises (which owns the American Idol franchise) SVP David Luner, it became clear that the demographic overlap was the driving factor in this deal.

“We were looking for a virtual world,” for American Idol, Luner told me. None of the full-motion, fluid worlds, like Second Life, were right for the franchise. Luner cited safety as the primary reason. Habbo has controls designed to make it a safe environment for teens. It’s also a “two-and-a-half-D” world, meaning the graphics and blocky, and the perspective never moves off the isometric. It certainly works as a framework for a social site, but it’s hard to ape dance moves in the system.

American Idol in Habbo also lacks snarky judges and singing, two of the franchise’s biggest features. It does, however, let users engage in some “mini contests,” as well as chat about the show. Users will also be able to buy virtual branded items that have appeared in the show, and they’ll be exposed to crossover advertising from the series.

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